Squads & Auras
Endgame ContentSquad System Mechanics (V1.80)
The Squad interface supports large-scale player syndicates. Leaders and Vices can fully manage rank operations cross-server without requiring co-presence on individual execution clusters.
Creation Cost
1 Qa Total Power
Join Requirement
1 T Total Power
| Squad Role | Limit | Privileges |
|---|---|---|
| Leader | 1 | Full access, alter icon, push server announcements, disband group |
| Vice | 2 | Promote, demote, kick lower members, alter icons, write announcements |
| Officer | 3 | Execute promotion, demotion, and kick routes on lower roles |
| Recruiter | 4 | Invite unassociated server players, kick basic members |
| Member | 100 Max | Access general squad tags, toggle active friendly-fire safety parameters |
Cosmetic Auras
Auras act as secondary visual indicators of your raw statistics, splitting cleanly between Fist and Body training tiers. Requirements rebalanced in V1.799 and V1.82 adjust top cosmetic marks to expand beyond standard milestones.
Fist Strength Auras
| Req | Visual Display |
|---|---|
| 1K | Light Pinkish Glow |
| 1M | Red Glow |
| 2.5M | Orange Glow |
| 10M | Blue Flame with Pink Edge |
| 100M | Orange Flame |
| 10B | Cyan Center, Red Outlines |
| 1T | Red Center, Indigo Borders |
| 1Qa | Bright Green Glow |
| 1Qi | Yellow Orange Fist Flames With Dark Crimson Particles |
Body Toughness Auras
| Req | Visual Display |
|---|---|
| 100K | Solid White Aura |
| 1M | Yellow Aura |
| 10M | Red + Blue Lightning Ticks |
| 100M | Crimson + Fast Blue Arcs |
| 10B | Pink Canvas + Cyan Discharges |
| 1T | Purple Glow + Red Electric Sparks |
| 1Qa | Blue Glow + Purple Storm Elements |
| 100Qa | Deep Dark Crimson Body Aura |