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Squads & Auras

Endgame Content

Squad System Mechanics (V1.80)

The Squad interface supports large-scale player syndicates. Leaders and Vices can fully manage rank operations cross-server without requiring co-presence on individual execution clusters.

Creation Cost
1 Qa Total Power
Join Requirement
1 T Total Power
Squad Role Limit Privileges
Leader1Full access, alter icon, push server announcements, disband group
Vice2Promote, demote, kick lower members, alter icons, write announcements
Officer3Execute promotion, demotion, and kick routes on lower roles
Recruiter4Invite unassociated server players, kick basic members
Member100 MaxAccess general squad tags, toggle active friendly-fire safety parameters

Cosmetic Auras

Auras act as secondary visual indicators of your raw statistics, splitting cleanly between Fist and Body training tiers. Requirements rebalanced in V1.799 and V1.82 adjust top cosmetic marks to expand beyond standard milestones.

Fist Strength Auras

ReqVisual Display
1KLight Pinkish Glow
1MRed Glow
2.5MOrange Glow
10MBlue Flame with Pink Edge
100MOrange Flame
10BCyan Center, Red Outlines
1TRed Center, Indigo Borders
1QaBright Green Glow
1QiYellow Orange Fist Flames With Dark Crimson Particles

Body Toughness Auras

ReqVisual Display
100KSolid White Aura
1MYellow Aura
10MRed + Blue Lightning Ticks
100MCrimson + Fast Blue Arcs
10BPink Canvas + Cyan Discharges
1TPurple Glow + Red Electric Sparks
1QaBlue Glow + Purple Storm Elements
100QaDeep Dark Crimson Body Aura